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Fix Sprite Assembly
This optimization doesn't account for the width of the assembled image possibly being too small to fit the whole source image width. Since it meant copying more image data than we needed, I'm no longer convinced that it actually is an optimization over a simple cut (as this patch implements). Change-Id: I3fe502a75979e972f62d9dbf26f1ffec9069a102 Reviewed-by: Yann Bodson <yann.bodson@nokia.com>
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