Commit 814deac3 authored by Committed by Qt by Nokia
Let Item.layer.samplerName be a QByteArray instead of QString.
Both Qt's property system and OpenGL shaders use 8-bit characters, so there is no need to use a QString for samplerName. Change-Id: I8cc29c74adb5d71a34cc99d9ecebbbba8b554cdf Reviewed-by: Gunnar Sletta <email@example.com>
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