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Don't send delayed mouse presses to ancestors of the replaying Flicka…
…ble. If a Flickable delayed a mouse press event and then replayed it later, ancestor items of that Flickable would receive the press twice: once when filtering events of the Flickable, and again when the event was replayed to a descendent of the Flickable. Extend the protection against a Flickable receiving that repeat event to all ancestor items so this doesn't happen. Change-Id: I438c146130c24a7d47e9e8712a1ab08f3d915a06 Reviewed-by: Shawn Rutledge <shawn.rutledge@theqtcompany.com> Reviewed-by: Martin Jones <martin.jones@qinetic.com.au>
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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